![]() Other changes include a larger enemy presence and much tougher artificial intelligence, a shift in focus to where kills will be much harder to obtain, a reincarnated aiming system similar to the aiming system of the old Rainbow Six games and a context-sensitive D-pad based command system for the player's squad and sections of gameplay where the player will scale buildings and cause environmental damage. Furthermore, a third-person view has been included for moments where players can blind-fire around corners to lay down suppression or covering fire. ![]() ![]() The player's vision is greatly impaired while damaged, similar to the health system in Gears of War. ![]() Rainbow Six Vegas changes the series with multiple new features, such as a new health system where the player regenerates health while not taking fire (the player may sometimes be killed instantly, without a chance to regenerate health this usually happens from grenades, as well as taking close-range fire from very powerful weapons, particularly to the head). ![]()
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